Game Character Development with Maya by Antony Ward

Game Character Development with Maya



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Game Character Development with Maya Antony Ward ebook
Format: chm
Page: 832
Publisher: New Riders Games
ISBN: 073571438X, 9780735714380


The First Templar Steam Special Edition - PROPHET. Ability to give direction to other artists. 4-6 years experience with 3D Studio Max, Maya, XSI or other 3D software with a focus on character modeling. 4-6 years experience with Strong understanding character development, anatomical proportions, and physiology. Ability to take direction from the lead artist. What we'd like to see: 3-7 years in game development. This time the second character created in my first book, Game Character Development with Maya – Grae. €�Game Character Development” takes you through all the steps needed to create compelling, highly-detailed characters for games. RPG-inspired Character Development: Each character has unique abilities and skill trees, which players develop as they explore the game world. Strong portfolio, demo reel or web site demonstrating high quality art renderings.

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